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Expert · Module 10 · Lesson 5 of 12

Coroutine Lifecycles, Trampolines, and State Machines

Engineer a complete cooperative coroutine lifecycle engine in C, manage state transitions, handle clean termination via entry trampolines, and prevent self-referential use-after-free bugs.

Pro — members onlyAbout 16 minutes

By the end you can

  • Model explicit coroutine lifecycle states across CREATED, READY, RUNNING, SUSPENDED, and DEAD
  • Implement the trampoline pattern to intercept normal function returns and route back to the scheduler
  • Pass arbitrary user arguments and capture return codes safely across stack boundaries
  • Prevent self-referential use-after-free bugs by delegating stack reclamation to the scheduler

Builds on Manual Assembly Context Switching: Callee-Saved Registers and Stack Pivots.

01 · A question first

What happens when a coroutine hits the closing brace of its entry function? If an execution context returns normally without yielding, where does the CPU jump? Without a trampoline, it pops an invalid address and crashes the process.

Make a guess before you read on.

02 · The idea

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What's inside

  • Start with the problem
  • How the idea works
  • Complete Working Implementation: The Cooperative Fiber Engine
  • Why it is correct
  • What it costs
  • Pitfalls and variations
  • Where it is used

03 · Practice

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